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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Therlin Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears light armors faded through time and improper care. Her blonde hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Therlin embodies much of what other species detest in the Dwarves. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: When she was but 6 years old her parents immigrated from the west. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Therlin Brawnanvil, Female Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 900 sp. 1 Holy water.


Social Check DCs


Ethereal On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has moderate length gray fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She receives visions of the future at random moments

History: Ethereal was born the youngest of three triplets. Her first spouse was a Healer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a animal trainer and was forced into it by her family

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Ethereal On the Water, Female Tabaxi Monk 9
Medium (4'10") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Yurgunn Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple black line shooting up and back down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her red hair is lengthy. She has blue eyes.

Personality: Yurgunn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She does not trust anyone and sleeps with one eye open.

History: Born in the south her family was never financially stable. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Yurgunn Trueanvil, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Ahrim Idea, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is red and very short. His eyes are silver.

Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Ahrim hails from a village terrorized by gnolls. Brilliant and gifted he never wanted to apply himself. He struck the Bather job and began his own company from there.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Job, Enemies. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Ahrim Idea, Male Tiefling Wizard 10
Medium (6'7") Tiefling, Lawful Good (CR 10)
Armor Class 9
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +6, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 1500 gp. Pink pearl (50 gp). Bloodstone (40 gp). Silver pearl (50 gp). Eye agate (6 gp).


Social Check DCs

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