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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Barbena Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a robe, a symbol of strength around her neck, and a longsword on her belt. Her blonde hair is thinning but still full. Her brown eyes dart from person to person.

Personality: She can speak with the recently deceased. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in a small mountains village. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was granted necromantic powers by her dying sister.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Fighting, Gifted, Professionalism. Bonds: Nature, Criminal record. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Barbena Bigtoe, Female Dwarf Aristocrat 10
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 9
Hit Points 83 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +6

Possessions: 5000 sp.


Social Check DCs


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. His chestnut hair is cut short. He has a dull look in his gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Nature, Adventurer, Rich. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Morgran Dankil, Male Dwarf Druid 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)7 (-2) 15 (+2)12 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp. 2 Alchemist’s fire.


Social Check DCs


Eloise Harrington, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses like a well dressed Merchant does. She wears her brown hair up in a very large beehive style do. Her gray eyes dart from person to person.

Personality: She is witty, but her monotone delivery comes off as unnerving She also is a firm believer in the womanly ideal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father had invested heavily in several trade routes and wanted her to inherit them. She has achieved small success as a Merchant.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Job, Rich. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Eloise Harrington, Female Human Monk 7
Medium (5'2") Human, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)18 (+4) 13 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Giant, Sylvan, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 12000 sp. Amethyst (40 gp). Violet garnet (1100 gp).


Social Check DCs


Edge Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, constantly wearing a brown suit, pastel shirt, and brown tie. Her fur, while still mostly gray, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born into a rich family. Edge was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Carter. She now mingles about in high society.

Motivation: She has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Opinionated, Optimist. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Edge Candle, Female Tabaxi Warrior 10
Medium (6'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 81 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Performance +4, Religion +5
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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