Bhevek Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears just a red suit. He sports a long golden beard, and similarly colored long hair. He has brown eyes and a red hat with a brown feather.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.
History: He comes from a rich southern family. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern
Ideals: Optimist. Flaws: Lazy. Bonds: Rich, Job, Criminal record. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 400 gp.
Dalgal Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his chestnut hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Overbrimming with self-confidence, Dalgal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west to a Engraver, Dalgal learned a great deal about his father's area of expertise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2900 sp. 1 Superior lock. 1 Magnifying glass.
John Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a yellow tunic with blue highlights, and long brown pants that bunch up around his shoes. He has a very tight haircut. His hazel eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 12th year, his parents were killed by a orcs raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.
Motivation: He has a crush on the local Roofer; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting, Philantrophist. Bonds: Poor, Has a crush, Enemies. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 cp.
Kilvar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean grey cloak covering his clean studded leather. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.
History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has a rivalry with the Church that dominates his actions; and he seems to be bored by most things
Ideals: Athletic. Flaws: Sensitive, Mundane, Racist. Bonds: Religious. Occupation: Soapmaker
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).
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