Andraste Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: An older woman who has a large tan mantle and cape that has been intricately interwoven into her pastel robe, she is not a threatening figure. Her silver hair is styled in orderly dreadlocks. She is baby faced.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a pair of adventurers, Andraste grew up listening to her mother's many stories. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To prove her worth to the world; and she desires power and/or immortality
Ideals: Artistic, Impeccable. Flaws: Impulsive. Bonds: Adventurer, Enemies. Occupation: Blacksmith
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 20 pp. Silver comb with moonstones (300 gp). Fire opal pendant on a fine gold chain (400 gp).
Radomir Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His hair is red and curly. He has hazel eyes and a red hat with a yellow feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Radomir took refuge in the ruined castle and found the beat up kukri and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: He seems to be bored by most things; and to settle down with his crush
Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Nature, Has a crush. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 7 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 19 (+4) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1 Masterwork Light steel shield.
Varg Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. He keeps his white hair in a pixie cut. His eyes are likewise amber.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born the only child of a wealthy merchant. In his 10th year, his parents were killed by a giants raid, leaving Varg alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Varg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants
Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Poor, Guardian, Enemies. Occupation: Healer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. Black pearl (1000 gp). Peridot (40 gp).
Cora Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear red clothing when she does not wear armor. She keeps her long red hair kept up in a rat tail. She wears large thick round spectacles.
Personality: Cora wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. She hasn't told them the truth, but wants to settle down with them.
Motivation: She would like to get married and retire.
Ideals: Disciplined. Bonds: Job, Slave, Has a crush. Occupation: Fisher
Voice: Slurs words
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


