Right-Handed In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in a clean brown cloak covering her clean studded leather. She keeps her brown fur in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, she is a well trained Server. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a wizard, Right-Handed was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Weaver, but she was a colossal failure. She tends to her Server job now, and dutifully fulfills any obligations she has.
Motivation: She is not mentally stable, and does not behave rationally; and expand her business
Ideals: Extrovert. Flaws: Insane. Bonds: Job, Mentor. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 7 (-2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 800 sp.
Drenna Hadlee, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat, and sports empty pouches on her belt. Her hair is chestnut and very short. Her blue eyes dart from person to person to random spaces in the air.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is able to fit into much smaller and tighter spaces than normal.
History: The child of western immigrants she idolized her father. After coming to the age of reason, Drenna took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She loathes her own lifestyle; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Depressed. Bonds: Guardian, Immigrant, Adventurer. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 79 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Halfling
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 |
Possessions: 8000 gp. Alexandrite (900 gp). Blue sapphire (600 gp). Amber (150 gp). Coral (150 gp). Alexandrite (900 gp). Banded agate (14 gp). Jade (150 gp). Rhodochrosite (14 gp). Red spinel (150 gp). Freshwater pearl (14 gp). Obsidian (14 gp). Carnelian (20 gp). Eye agate (14 gp). Aquamarine (900 gp). Tiger eye turquoise (14 gp). Tourmaline (150 gp). Iolite (20 gp). Silver pearl (150 gp). Rhodochrosite (14 gp). Eye agate (14 gp). Lapis lazuli (14 gp). Alexandrite (900 gp). Chalcedony (20 gp). Tourmaline (150 gp). Black pearl (900 gp). Red spinel (150 gp). Aquamarine (900 gp). Black pearl (900 gp). Star ruby (600 gp). Black pearl (900 gp). Jasper (20 gp). 1 Medium magic item. 1 Medium magic item.
Markosian Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bristling with hidden weapons, mostly axes and shields. She keeps her brown hair in a pixie cut. She has a dull look in her red eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is used to getting what she wants. In part because she is a meticulous planner.
History: Markosian was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their daughter. She worked as a Bookbinder, and she later adopted a second daughter.
Motivation: Money/treasure.
Ideals: Joker, Professionalism. Bonds: Rich, Criminal record, Family. Occupation: Bookbinder
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Three Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He has a moderate pudge and is not very fit. His long red fur is drawn into a two foot long braid. This hazel eyed easterner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the east to a Sailor, Three learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Three was left his father's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he is greedy
Flaws: Impulsive. Bonds: Job, Military, Criminal record, Rich. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 |
Possessions: 600 gp. Deep green spinel (50 gp). Peridot (50 gp). Freshwater pearl (6 gp). Coral (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!


