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NPC Generator

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Advanced [show]


Gurdis Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she sports brown clothing, slightly heavier than average wear. Her hair is long and red with streaks of white, and is pulled back with small brown clips. She has several tiny jet earrings on each ear.

Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She takes great joy in being the best Fletcher in town.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Like her mother and her brother before her, after school she went straight into learning to become a Fletcher. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she'd like to take her coworkers down a peg

Ideals: Artistic. Bonds: Rich, Job, Family, Enemies. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gurdis Hammerstone, Female Dwarf Bard 4
Medium (3'11") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 9000 cp.


Social Check DCs


Shifting In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His orange fur is kept up in a ponytail inside a top hat. His eyes are hazel and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.

History: Shifting was born in the south. At a young age he loved to build and create. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Nature, In love. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Shifting In Shadow, Male Tabaxi Barbarian 10
Medium (6'7") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 50 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2000 gp. Eye agate (10 gp). Red garnet (130 gp).


Social Check DCs


Kithri Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple white robe with red stripes complete with hood. She has a moderate pudge and is not very fit. Her silver hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kithri took refuge in the ruined castle and found the beat up glaive and armor she uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kithri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting. Flaws: Mundane. Bonds: Immigrant, Nature, Rich. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kithri Wildheart, Female Halfling Commoner 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2100 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tim Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His hair is cut close to his head. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: Sold as a small child to a wizard, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he's looking for his big break

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Radcliffe, Male Human Monk 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)6 (-2) 7 (-2)10 (+0)
Skills Intimidation +2, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 1 Average lock.


Social Check DCs

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