Urshar Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has shaved her head bald. She has gleaming, smiling gray eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in the east, but her parents moved at a very young age to the south. Her mother took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.
Motivation: She is compelled to act according to her religious beliefs; and find a way to reverse the transformation of her brother
Ideals: Philantrophist. Bonds: Poor, Religious, Immigrant, Nature. Occupation: Sellsword
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
Possessions: Peridot (30 gp). 1 Banded mail.
Daar Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses like a well dressed Fletcher does, and carries scimitars. She keeps her red crest in a pixie cut. Her eyes are a pleasant red.
Personality: Eccentric and domineering, Daar will drive conversation. Energy wise she seems alert and responsive.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Fighting, Extrovert, Professionalism. Flaws: Antagonistic. Bonds: Job. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 14
Hit Points 37 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. Deep blue spinel (500 gp). Onyx (80 gp). Lapis lazuli (14 gp). Obsidian (14 gp).
Kava Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. Her blue crest is smooth and relatively long. She has red eyes and a green hat with a tan feather.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Kava lived on a farm with her father, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She would like to get married and retire; and wants to raise her children well
Ideals: Joker. Bonds: Rich, Family, Enemies, Has a crush. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 1900 sp.
Carlin Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a top hat to cover her moderate length auburn hair. Her fierce amber eyes like to dwell on things.
Personality: She likes to make people angry or surprised. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Carlin was born in the south. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break
Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 80 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Dwarven, Giant
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Brass mug with jade inlays (200 gp). Carved bone or ivory statuette (90 gp). Jeweled gold crown (8000 gp). Solid gold idol (600 gp). Silver chalice with lapis lazuli gems (180 gp). Gold music box (3000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


