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NPC Generator

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Advanced [show]


Margery Bradly, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is still thick. She wears large thick round spectacles.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Flattery will make her almost putty in your hands.

History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. She got away from her former life and has fallen to alcoholism.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Optimist. Flaws: Selfish, Disease, Addict. Bonds: Slave. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Margery Bradly, Female Human Ranger 8
Medium (5'5") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 11 (+0)9 (-1)
Skills Medicine +3, Nature +6
Senses Passive Perception 10
Languages Common, Draconic, Elven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1500 gp. Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her axe. Her long yellow fur is drawn into a two foot long braid. She has blue eyes and a pastel hat with a black feather.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Beast was born the youngest of three triplets. A gifted student she started as a Bather, but she got bored and became a Healer. She struck the Healer job and began her own company from there.

Motivation: Further expansion of business; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Family, Job. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Beast In the Wind, Female Tabaxi Commoner 8
Medium (6'4") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long chestnut hair kept up in a rat tail. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: Joser was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Athletic. Flaws: Addict, Insomniac, Lazy. Bonds: Family. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Joser Elderberry, Male Halfling Rogue 13
Small (2'10") Halfling, Neutral Good (CR 13)
Armor Class 13
Hit Points 63 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 16 (+3)10 (+0)
Skills Arcana +7, Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Abyssal, Goblin
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Solid gold idol (700 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He wears suspenders and white workpants. His shirt is violet, and he wears a heavy white leather apron most of the time. His hair is silver and curly. He has brown eyes.

Personality: Eccentric and domineering, Dondon will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He then took over the family business and is one of the better Sailor for hire.

Motivation: Revenge; and he is unsatisfied with his job

Ideals: Extrovert, Artistic. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Dondon Goldfound, Male Halfling Barbarian 5
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 18 (+4)14 (+2)
Skills Deception +5, Survival +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 40000 cp. Sardonyx (30 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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