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NPC Generator

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Advanced [show]


Borun Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Spy. His moppish white hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Shy, PTSD. Bonds: Criminal record, Rich, Adventurer. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Borun Swiftwhistle, Male Halfling Warrior 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Golden yellow topaz (800 gp). Star rose quartz (60 gp).


Social Check DCs


Glim Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is kept up in a ponytail inside a broad hat. He has several tiny sapphire earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.

History: Glim was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Athletic, Opinionated. Flaws: Shy. Bonds: Rich, Family. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Glim Humplebumple, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 20 (+5)7 (-2) 8 (-1)10 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nurkara Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a grey cloak and cross-gartered yellow stockings. She wears her red hair down. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Nurkara took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. During her travels, Nurkara and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nurkara discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Nurkara fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she's looking for her big break

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Nurkara Graybeard, Female Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 5 (-3)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 210 gp. 1 Masterwork studded leather.


Social Check DCs


Kallista Sage, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. Her white hair is heavily combed to the left. Her eyes are silver and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot resist a sob story and will often dote over anyone who has one.

History: She got into the Apothecary business at a young age. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She then took over the family business and is one of the better Apothecary for hire.

Motivation: Meet up once more with her childhood friend; and she is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Kallista Sage, Female Tiefling Wizard 8
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Giant, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 8000 sp. Jeweled gold crown (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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