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NPC Generator

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Advanced [show]


Vistra Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of daggers on her belt, each one with a jet on the hilt. Her hair is short and chestnut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born at the edge of vast mountains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Adventurer, Family, Nature. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Vistra Goblinbane, Female Dwarf Commoner 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp. Rhodochrosite (5 gp). 1 Superior lock.


Social Check DCs


Immeral Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has moderate length red hair. He has several tiny amethyst earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Justice. Bonds: Rich, Job, Nature. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Immeral Firahel, Male Elf Adept 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)15 (+2) 9 (-1)7 (-2)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 9
Languages Common, Elven, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Dreali Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears yellow leather gloves, a yellow jacket, and tight pants. He wears his golden hair up. His fierce amber eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Joker. Flaws: Secretive. Bonds: Enemies, Rich, Criminal record. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Dreali Andreantti, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Deception +5, History +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 2000 sp. Jade (40 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Aquamarine (1200 gp).


Social Check DCs


Sindri Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this western man wears bulky tan painted plate armor. His silver hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Justice. Bonds: Poor, Immigrant, Mentor. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Sindri Raulnor, Male Gnome Commoner 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 15
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)18 (+4) 17 (+3)8 (-1)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Ignan, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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