Vondal Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Vondal hails from a village terrorized by brigands. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has worked as a Armorer like his mother before him.
Motivation: He wants to meet his childhood hero; and further expansion of business
Ideals: Philantrophist. Flaws: Fearful. Bonds: Enemies, Job, Adventurer. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Halfling, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
Possessions: Just what you see.
Gunter Carlyle, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Sage. He has styled his chestnut hair well, parting it to the left. This green eyed westerner is not easily forgotten.
Personality: This man loves dancing and to teach people dancing more than just about anything. He also hits on women, regardless of circumstances.
History: The child of a Fortune-teller, who enjoyed hunting, Gunter was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Artistic, Persistence. Bonds: Has a crush, Nature, Family. Occupation: Sage
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp. Malachite (12 gp).
Habor Shame, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear green pants and tee shirts, and a wedding ring on his right hand. He keeps his long silver hair kept up in a rat tail. His gold eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the west his family was never financially stable. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Habor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new animal trainer responsibilities is difficult
Ideals: Fighting. Flaws: Insane. Bonds: In love, Poor, Job. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. Chrysoprase (50 gp). Banded agate (8 gp).
Dara Holimion, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her left hand. She keeps her red hair in a pixie cut. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born in the north. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.
Motivation: Wishes to resurrect an old love.
Ideals: Disciplined, Extrovert. Bonds: Poor, In love, Immigrant. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 49 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial, Aquan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 700 pp. Iolite (80 gp). Carnelian (80 gp). Deep blue spinel (600 gp). Violet garnet (600 gp). Red-brown spinel (50 gp). Pink pearl (50 gp). Onyx (80 gp). Deep green spinel (50 gp). Red spinel (50 gp). Rock crystal (80 gp). Obsidian (7 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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