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NPC Generator

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Advanced [show]


Oblar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" western man, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his warhammer. His white hair is cut short with large spiked bangs in the front. His brown eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Bonds: Adventurer, Military, Job. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Oblar Hogcollar, Male Halfling Monk 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his long white fur kept up in a rat tail. He has a dull look in his yellow eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Two Llamas studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Roofer; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Persistence, Logical, Gifted. Bonds: Job, Has a crush. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Two Llamas Candle, Male Tabaxi Warlock 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Spear Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her fur is short and beige. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. The war was a terrible time for her, and Spear does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Spear was raised in a hard working conservative environment. A gifted student she started as a Actor, but she got bored and became a Carter. She has set out to sabotage the competition.

Motivation: Expand her business; and further expansion of business

Ideals: Joker. Flaws: Depressed. Bonds: Immigrant, Military, Job. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Spear Running, Female Tabaxi Sorcerer 5
Medium (6'5") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills History +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 700 gp. Moonstone (30 gp). Red spinel (120 gp).


Social Check DCs


Mogg Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a black shirt with thin violet vertical stripes and brown pants, and sports empty pouches on his belt. His red hair is drawn into a tight pony tail with a rose scrunchie. He has hazel eyes and a black hat with a violet feather.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a Weaver, his mother struggled to pay the bills. A gifted student he started as a Weaver, but he got bored and became a Armorer. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Bonds: Enemies, Poor, Job. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mogg Halsey, Male Half-Orc Wizard 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)4 (-3) 10 (+0)11 (+0)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp. Star rose quartz (20 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs

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