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NPC Generator

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Advanced [show]


Nazû Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His skin is fair and his fingers are delicate and long. His black hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Sculptor. He plays an instrument quite well.

History: Nazû was born the youngest of three triplets. A gifted student he started as a Banker, but he got bored and became a Sculptor. After a long history of fighting, Nazû and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and doesn't want to be a sculptor and was forced into it by his family

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Job, Family, Debt. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Nazû Colby, Male Half-Orc Monk 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5

Possessions: 11000 sp. Iolite (70 gp). Tiger eye turquoise (9 gp). Silver pearl (80 gp). Sardonyx (70 gp).


Social Check DCs


Oriel Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her silver hair down. Her gray unseeing eyes seem to look past you.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Oriel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Family, Adventurer. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Oriel Aloro, Female Half-Elf Fighter 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. Freshwater pearl (11 gp).


Social Check DCs


Quarethon Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a weathered and beat up set of banded mail beneath an oversized green coat. Beneath his clothing is a huge mess of scar tissue. He keeps his long white crest kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Flaws: Insane, Depressed, Impulsive. Bonds: Slave. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Quarethon Shestendeliath, Male Dragonborn Warrior 12
Medium (6'4") Dragonborn, True Neutral (CR 12)
Armor Class 13
Hit Points 84 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Athletics +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +7

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He is portly but not overly obese. His yellow fur is thinning but still full. His fierce amber eyes like to dwell on things.

Personality: Emerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Emerald and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Emerald discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Emerald fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Artistic, Logical. Flaws: Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Emerald Of Shadows, Male Tabaxi Rogue 3
Medium (5'6") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Alchemist’s fire. 1 Thunderstones. 1 Everburning torch.


Social Check DCs

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