Erevan Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Erevan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Erevan's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear.
Flaws: Insane, Fearful, Antagonistic. Bonds: Poor, Immigrant. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 61 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Abyssal, Aquan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. Hematite (5 gp). Red-brown spinel (150 gp). Violet garnet (1400 gp).
Warryn Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A 3'4" northern man, he is dressed in a clean blue cloak covering his clean studded leather. His long blonde hair reaches down to his waist. His green eyes dart from person to person to random spaces in the air.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After months of barely getting by, Warryn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Criminal record, Enemies, Rich. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 10)
Armor Class 10
Hit Points 60 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 6000 sp. Aquamarine (700 gp). Rose (60 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orryn Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears blue leather gloves, a blue jacket, and tight pants. He is tall, broad shouldered and powerfully built. His auburn hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Orryn took refuge in the old dungeon and found the beat up halberd and armor he uses now. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Poor, Nature. Occupation: Miner
Voice: Eastern European accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 1000 cp. Solid gold idol (200 gp).
Nogu Tattersall, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: She is overprotective of those who hire her services. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Nogu lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal dancing training, and achieved minor success. She has since lost track of the people in her past.
Motivation: To share knowledge with the world; and to protect her home
Ideals: Gifted, Artistic, Logical. Bonds: Guardian, Family. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp.
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