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NPC Generator

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Advanced [show]


Myria Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white coat over a blue low-cut shirt, and a deerstalker hat upon her head. She sports a flattop hair cut. She has violet eyes and a white hat with a blue feather.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She is the product a well kept family trust fund and as such has never really known need. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy.

Flaws: Fearful. Bonds: Immigrant, Criminal record, Rich, Nature. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Myria Goodearth, Female Halfling Fighter 10
Small (3'2") Halfling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 70 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills History +7, Performance +7
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Sylvan, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2400 gp. Sard (20 gp). Rhodochrosite (5 gp). Red garnet (50 gp). Blue quartz (5 gp). Jasper (20 gp). Violet garnet (1200 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manea Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a green cloak and cross-gartered tan stockings. She has moderate length purple hair. Her face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.

History: Manea was born in the west. At a young age she loved to build and create. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Persistence. Flaws: Insomniac, Insane. Bonds: Adventurer. Occupation: Weaver

Voice: Cold and demanding tone

Attributes [hide]

Manea Anarchy, Female Tiefling Fighter 10
Medium (5'6") Tiefling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 97 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)16 (+3) 17 (+3)19 (+4)
Skills Intimidation +8, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Infernal, Draconic, Gnome
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. He has several tiny amethyst earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a island tribe. A gifted student he started as a Detective, but he got bored and became a Interpreter. He became a Interpreter soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Impeccable. Bonds: Rich, Job, Adventurer, Nature. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Therai Fright, Male Tiefling Druid 7
Medium (6'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)19 (+4) 6 (-2)17 (+3)
Skills Athletics +3, Medicine +1
Senses Passive Perception 8
Languages Common, Undercommon, Infernal, Goblin, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp. Deep blue spinel (1400 gp).


Social Check DCs


Damien Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large red jacket. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and retire the richest man in the east

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Religious, Rich, Criminal record. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Damien Shadowquick, Male Halfling Rogue 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)10 (+0) 15 (+2)9 (-1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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