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NPC Generator

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Advanced [show]


Gormogord Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red coat over a yellow low-cut shirt, and a Stetson hat upon his head. His hair, while still mostly golden, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a desert tribe. A freak accident while working with his Shoemaker father left him crippled. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Passionate, Fighting. Flaws: Disease. Bonds: Nature, Family. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Gormogord Littlefoot, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 600 gp. Jet (40 gp). Aquamarine (900 gp). Blue star sapphire (1100 gp).


Social Check DCs


Rael Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he's in love

Flaws: Insane, Hedonist, Racist. Bonds: Has a crush, Nature. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Rael Firahel, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 500 gp. Citrine (20 gp). Blue star sapphire (1500 gp).


Social Check DCs


Reynard Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His white hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a very good compulsive liar and kleptomaniac.

History: Reynard was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Optimist, Persistence. Bonds: Criminal record. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Reynard Emsworth, Male Human Ranger 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp.


Social Check DCs


Audhild Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'9" and wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a top hat to hide her balding. Her fierce brown eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born at the edge of vast desert. Through the years after Audhild was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Audhild's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Audhild and her spouse have recently divorced.

Motivation: Expand her business; and she's looking for her big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Audhild Deepdelver, Female Dwarf Barbarian 6
Medium (3'9") Dwarf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 65 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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