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NPC Generator

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Advanced [show]


Hlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and is wearing the road beaten gear of a warrior. Her right leg appears badly burned and disfigured. She has auburn hair. Her eyes are hazel and catlike.

Personality: Her tongue was cut out and she uses sign language. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Hlin was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Hlin Dankil, Female Dwarf Barbarian 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Leshanna Zheng, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her silver hair is cut short with large spiked bangs in the front. She has several tiny amethyst earrings on each ear.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Further she is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a slaver, Leshanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Flaws: Depressed, Addict. Bonds: Rich, Mentor. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Leshanna Zheng, Female Half-Elf Fighter 3
Medium (5'1") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)9 (-1) 7 (-2)10 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bucklal Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a white and green handkerchief worn on his right side. His black hair, when down, is lengthy. His eyes are hazel.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Professionalism, Entrepeneur. Flaws: Shy, Addict. Bonds: Immigrant, Family. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bucklal Fastfoot, Male Halfling Sorcerer 14
Small (3'1") Halfling, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 79 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)17 (+3) 18 (+4)11 (+0)
Skills Medicine +9, Sleight of Hand +8
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Giant, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666653

Possessions: 4000 gp. Alexandrite (500 gp). Fiery yellow corundum (1100 gp). Moonstone (20 gp). Tourmaline (50 gp). Emerald (1100 gp). Rhodochrosite (6 gp). Freshwater pearl (6 gp). Rich purple corundum (1100 gp). Deep blue spinel (500 gp). Chrysoberyl (50 gp). Violet garnet (500 gp). Malachite (6 gp). Red garnet (50 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears a worn and beaten armor. He keeps his gray fur in a flapper bob. His eyes are hazel and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of giants once and for all.

History: He got into the Blacksmith business at a young age. He was an apprentice working in his mother's forge. He struck the Blacksmith job and began his own company from there.

Motivation: To be a Dyer again; and expand his business

Ideals: Passionate. Bonds: Adventurer, Enemies, Job, Religious. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Great In the Wind, Male Tabaxi Adept 3
Medium (6'6") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 13 (+1)8 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs

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