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NPC Generator

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Advanced [show]


Orla Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She is physically well-built. Her tied-back hair is white. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the east to a Mercenary, Orla learned a great deal about her mother's area of expertise. Cursed with lycanthropy at a very young age, Orla has worked very hard to control her curse. She then took over the family business and is one of the better Mercenary for hire.

Motivation: A deep hatred of illithids; and sabotage a competitor

Flaws: Fearful, Disease. Bonds: Nature, Job, Enemies. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Orla Loofollue, Female Gnome Paladin 13
Small (3'3") Gnome, Neutral Evil (CR 13)
Armor Class 12
Hit Points 106 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Elven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 200 pp. Gold dragon comb with red garnet eye (600 gp). Black velvet mask with numerous citrines (110 gp). Sapphire pendant on gold chain (1500 gp). 1 Medium magic item.


Social Check DCs


Gunnloda Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is lengthy. Her blue eyes are passionate and lively.

Personality: Always inclined to offer people food she seems plenty friendly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born several months after her father was called into army service. When Gunnloda reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against drow

Ideals: Philantrophist, Joker. Bonds: Military, Adventurer, Enemies. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Gunnloda Steelfist, Female Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Amethyst (80 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Loopmottin Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. Her long auburn hair reaches down to her waist. Her brown unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born blind and as such lacked many opportunities for work. In her youth she was a Bowyer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Loopmottin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Joker, Fighting. Flaws: Disease, PTSD. Bonds: Rich. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Loopmottin Glittergem, Female Gnome Fighter 10
Small (3'6") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 61 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Arcana +5, Deception +6
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 130 pp. Moonstone (30 gp). Freshwater pearl (6 gp). Alexandrite (1300 gp). Black opal (1600 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Onyx (30 gp).


Social Check DCs


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is typically in her Shoemaker uniform. Her yellow fur is drawn into a tight pony tail with a cross scrunchie. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of northern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She got away from her former life and has fallen to alcoholism.

Motivation: She is unsatisfied with her job.

Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Pelt In the Wind, Female Tabaxi Paladin 11
Medium (5'9") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 68 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Athletics +4, Religion +7
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 3200 gp. Coral (140 gp). Lapis lazuli (9 gp). Coral (140 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs

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