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Advanced [show]


Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is golden and curly. His brown eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Morkral embodies much of what other species detest in the Dwarves. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home; and a rival would like him out of the picture

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Criminal record, Guardian. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Morkral Battlehammer, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Silver comb with moonstones (100 gp). Black velvet mask with numerous citrines (70 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Modean Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of halberds, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his purple hair in a flapper bob. His black eyes are slightly larger than normal.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast desert. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in halberd use. He has achieved small success as a Barber.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Fighting. Bonds: Job, Nature, Enemies, Adventurer. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Modean Blur, Male Tiefling Cleric 7
Medium (6'0") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)18 (+4) 17 (+3)10 (+0)
Skills History +7, Intimidation +3
Senses Passive Perception 13
Languages Common, Undercommon, Ignan, Druidic, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 7000 sp. Deep green spinel (60 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Jade (60 gp).


Social Check DCs


Traki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has auburn hair. He has a dull look in his hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Military, Criminal record. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Traki Amakiir, Male Elf Aristocrat 11
Medium (4'10") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Terran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shaena Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears an entirely red suit with black socks and a vest with buckled shoes. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her golden hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the south. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the south, but her parents moved at a very young age to the north. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is wracked by social anxiety; and money/treasure

Ideals: Pacifist, Entrepeneur. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Shaena Greenleaf, Female Halfling Druid 4
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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