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NPC Generator

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Advanced [show]


Ahrim Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green trousers with violet and red striped suspenders. He wears various colorful collared shirts. He has wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Ahrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Hunter mother left him crippled. He now spends his time doing works of charity.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Extrovert, Philantrophist. Flaws: Shy, Disease. Bonds: Enemies. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Ahrim Prudence, Male Tiefling Expert 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 40 gp.


Social Check DCs


Hubert Hayley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). His auburn hair is cut short. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Hubert studied abroad. His martial abilities were realized during a raid on his village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Hubert Hayley, Male Human Fighter 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Avice Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman has a large violet mantle and cape that has been intricately interwoven into her green robe. Her long silver hair is drawn into a two foot long braid. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This woman loves writing and to teach people writing more than just about anything. She plays an instrument quite well.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Avice reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Seamstress job and began her own company from there.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Artistic. Bonds: Poor, Military, Job, Adventurer. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Avice Brinker, Female Half-Elf Sorcerer 15
Medium (4'11") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 42 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 1000 gp. Malachite (12 gp). Deep green spinel (120 gp). Rich purple corundum (600 gp). Citrine (50 gp). Hematite (12 gp). Moonstone (50 gp). Chalcedony (50 gp). Smoky quartz (50 gp). Blue quartz (12 gp). Alexandrite (1000 gp). Tiger eye turquoise (12 gp). Black pearl (1000 gp). Rose (50 gp). Red spinel (120 gp).


Social Check DCs


Gerard Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long blonde beard with little hanging trinkets. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.

History: Gerard was raised in a hard working conservative environment. A freak accident while working with his Roofer father left him crippled. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and further expansion of business

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Gerard Toti, Male Half-Elf Aristocrat 1
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp. Golden yellow topaz (300 gp).


Social Check DCs

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