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NPC Generator

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Advanced [show]


Vadania Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She typically wears blue cloth garments or leather armor. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to make people angry or surprised. She is able to fit into much smaller and tighter spaces than normal.

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Vadania Wasanthi, Female Elf Expert 8
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)18 (+4) 15 (+2)14 (+2)
Skills Animal Handling +5, Arcana +7
Senses Passive Perception 12
Languages Common, Elven, Goblin, Undercommon, Infernal, Ignan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Breena Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many black ritualistic tattoos. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is cut jaggedly and amateurishly. She has gleaming, smiling green eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She served in the navy to pay for her family's outstanding loans. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She has been saving her money to try and buy her sister's freedom.

Motivation: She has money and likes to spend it.

Ideals: Impeccable. Bonds: Rich, Family, Military, Immigrant. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Breena Dunben, Female Gnome Druid 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp.


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor, and sports empty pouches on his belt. His lavender fur is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Drifting took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Drifting In the Wind, Male Tabaxi Expert 4
Medium (5'6") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He has done his best to style his white hair to look like a famous performer. This brown eyed westerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Bertram Whispermouse, Male Halfling Paladin 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Carnelian (80 gp).


Social Check DCs

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