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NPC Generator

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Advanced [show]


Direcris Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green tunic with yellow highlights, and long black pants that bunch up around his shoes. He is physically well-built. He has styled his green crest well, parting it to the right. His eyes are gold and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is a logical person and will generally grow upset if things defy logic and science.

History: Direcris was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to get laid; and he wants to meet his childhood hero

Ideals: Justice, Logical. Bonds: Job, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Direcris Ophinshtalajiir, Male Dragonborn Fighter 5
Medium (6'2") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears baggy black pantaloons and a white scarf. Beneath his clothing is a huge mess of scar tissue. His black hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Raam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Bellfounder, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Raam took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Hedonist. Bonds: Slave, Poor, Nature. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Raam Flight, Male Tiefling Wizard 1
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10 pp.


Social Check DCs


Alvyn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a tan poncho over his likewise colored trousers and shirt. His golden hair is lengthy. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Philantrophist, Entrepeneur. Bonds: Adventurer, Slave, Enemies. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Alvyn Folkor, Male Gnome Bard 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ilga Deighton, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her mace always slung over her shoulder, and she perpetually has her mace ready. Her auburn hair is slicked back into a classic pompadour. Her eyes are a pleasant blue.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has all her life been fascinated with writing.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. In her 14th year, her parents were killed by a illithids raid, leaving Ilga alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by illithids. Ilga was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Her religion dominates her actions.

Ideals: Fighting, Optimist, Artistic. Bonds: Religious, Enemies. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Ilga Deighton, Female Half-Orc Aristocrat 3
Medium (6'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 5 (-3)7 (-2) 12 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 cp. Bloodstone (20 gp). Silver pearl (40 gp). Sardonyx (20 gp).


Social Check DCs

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