Lagazi Rodney, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a black broad hat and black clothes. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are likewise gray.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She would rather hide behind her crafts than deal with other people.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. During her travels, Lagazi and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lagazi discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Lagazi fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Her religion dominates her actions; and she desires power and/or immortality
Ideals: Artistic. Flaws: Disease, Shy, Insane. Bonds: Adventurer, Religious. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 90000 cp.
Rose Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her silver hair in a flapper bob. Her hazel eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she seems to be bored by most things
Ideals: Gifted. Flaws: Addict, Secretive. Bonds: Poor, Immigrant. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 6 (-2) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10000 cp. Obsidian (13 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item.
Cumpen Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She has a slight overbite and is overall scrawny. Her black hair is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She is extraordinarily eccentric. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Cumpen was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Detective.
Motivation: Sabotage a competitor.
Flaws: Insane. Bonds: Adventurer, Poor, Job. Occupation: Detective
Voice: French accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Hugolina Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She wears a violet vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her violet boots flare out at the collars, and her gloved hand is found clutching a longbow. She wears her hair in dreadlocks. Her blue unseeing eyes seem to look past you.
Personality: She is a Soapmaker first and foremost. She believes firmly that knowledge should be universal. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to her current location. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Enemies, Immigrant. Occupation: Soapmaker
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!


