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NPC Generator

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Advanced [show]


Symma Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman sports blue clothing, slightly heavier than average wear. Her hair is long and brown with streaks of black, and is pulled back with small blue clips. Her blue eyes are passionate and lively.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She receives visions of the future at random moments

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Crown-heir.

Motivation: Sabotage a competitor; and wishes to resurrect an old love

Ideals: Opinionated, Gifted. Bonds: Rich, Job, In love. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Symma Nopenstallen, Female Gnome Wizard 14
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 60 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Insight +4, Intimidation +7
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Auran, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444433

Possessions: 4000 gp. Gold dragon comb with red garnet eye (500 gp). Black velvet mask with numerous citrines (60 gp). Gold dragon comb with red garnet eye (500 gp). Jeweled gold crown (3000 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. He has done his best to style his golden hair to look like a famous performer. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Peter studied abroad. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Immigrant. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Van Es, Male Half-Elf Monk 3
Medium (5'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long blonde hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Ernest was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Sensitive. Bonds: Family, Adventurer. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Ernest Van Es, Male Human Commoner 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)6 (-2) 11 (+0)13 (+1)
Skills Arcana +0, History +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Rrath Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rrath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rrath. He used his abilities to trick people and travel the world for free.

Motivation: Someone believes him a fraud; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Disease. Bonds: Rich, Enemies, Criminal record. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Rrath Trowbridge, Male Half-Orc Monk 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Citrine (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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