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Thamuz Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has styled his dark red hair well, parting it to the left. He has silver eyes and a green hat with a grey feather.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 8 years old his parents immigrated from the west. His divine abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Fighting, Philantrophist, Gifted. Flaws: Mundane, Racist. Bonds: Immigrant. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Thamuz Tranquil, Male Tiefling Monk 3
Medium (5'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)18 (+4) 15 (+2)18 (+4)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Infernal, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dain Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a grey cloak and cross-gartered brown stockings. Beneath his clothing is a huge mess of scar tissue. He has moderate length golden hair. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Dain was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Slave, Poor, Adventurer. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Dain Goldfinder, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)11 (+0) 12 (+1)12 (+1)
Skills Nature +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 7000 cp. Rock crystal (30 gp). Chrysoberyl (110 gp).


Social Check DCs


Kaladan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft red waves gently in the breeze. He is bristling with hidden weapons, mostly glaives and falchions. He keeps his long silver crest kept up in a rat tail. He has a dull look in his gold eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive, PTSD. Bonds: Rich, Criminal record. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kaladan Sumnarghthrysh, Male Dragonborn Commoner 16
Medium (6'3") Dragonborn, Neutral Evil (CR 16)
Armor Class 14
Hit Points 58 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +9, Intimidation +7
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +7

Possessions: 4000 gp. Malachite (13 gp). Chrysoprase (30 gp). Red spinel (50 gp). Sard (30 gp). Red garnet (50 gp). Moss agate (13 gp). Star ruby (1400 gp). White pearl (50 gp). Tourmaline (50 gp). Violet garnet (300 gp). Rhodochrosite (13 gp). Violet garnet (300 gp). Sard (30 gp). Sard (30 gp). Deep blue spinel (300 gp). Blue sapphire (1400 gp). Alexandrite (300 gp). Onyx (30 gp). Rock crystal (30 gp). Eye agate (13 gp). Blue star sapphire (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Werydd Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her auburn hair is cut short. Her eyes are likewise brown.

Personality: She is very quiet and rarely speaks above a whisper. Animals are drawn to her, and she is able to talk to them.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Werydd took refuge in the large cave and found the beat up whip and armor she uses now. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their son. She worked as a Jeweler, and she later adopted a second son.

Motivation: She's looking for her big break; and wants to raise her children well

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Family, Adventurer. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Werydd Durthane, Female Dwarf Sorcerer 11
Medium (4'2") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 10 (+0)5 (-3)
Skills Insight +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2900 gp. Brown diamond (6000 gp). Zircon (70 gp). Eye agate (13 gp). Iolite (70 gp). Star ruby (500 gp).


Social Check DCs

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