Aasathra Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'5" and wears a green collared shirt and red skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her left hand appears badly burned and disfigured. Her scarlet crest, when down, is lengthy. She has gold eyes and a green hat with a red feather.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is an amazing painter.
History: Aasathra hails from a village terrorized by orcs. Brilliant and gifted she never wanted to apply herself. She has achieved small success as a Slave Trader.
Motivation: A deep hatred of orcs; and balancing her hectic life and new slave trader responsibilities is difficult
Ideals: Gifted. Bonds: Job, Enemies. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 3000 sp. Chrysoberyl (160 gp). Bloodstone (20 gp).
Caramip Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She wears an entirely blue suit with violet socks and a vest with buckled shoes. She carries with her a set of bows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her long chestnut hair reaches down to her waist. Her eyes are brown and she is always smoking a pipe.
Personality: Overbrimming with self-confidence, Caramip isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Impeccable. Bonds: Has a crush, Poor, Criminal record. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Aquan, Celestial
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 12000 sp.
Roger Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a violet suit. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Insane. Bonds: Family, Criminal record, Rich. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown coat over a white low-cut shirt, and a top hat upon his head. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Weaver again; and meet up once more with his childhood friend
Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Adventurer, Job. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 27 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Infernal, Draconic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 2000 gp. Violet garnet (1200 gp). Tourmaline (50 gp). Golden pearl (50 gp). Black pearl (1200 gp). Freshwater pearl (16 gp). Eye agate (16 gp). Rich purple corundum (1100 gp). Jasper (80 gp). Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

