Darrak Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. He wears a mask on his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He works hard and plays hard.
History: He was born the only child of a wealthy merchant. In his 18th year, his parents were killed by a giants raid, leaving Darrak alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants revenge against giants
Ideals: Disciplined, Entrepeneur. Flaws: Hedonist. Bonds: Adventurer, Enemies. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 22 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 4 (-3) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 5000 cp. Zircon (70 gp).
Ovak Alston, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She very much looks the part of a Healer. Her moppish blonde hair is in a traditional bowl cut. She has a dull look in her gray eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Animals are drawn to her, and she is able to talk to them.
History: She was born in the north, but her parents moved at a very young age to the west. She moved out west to avoid the crime she committed. She was granted psionic powers by her dying brother.
Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Healer
Voice: Raspy
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Drifting Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'7" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His right leg appears badly burned and disfigured. His yellow fur is kept up in a ponytail inside a feathered hat. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was granted divine powers by his dying brother.
Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army
Ideals: Gifted, Extrovert. Flaws: Disease. Bonds: Rich. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Mardnab Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female very much looks the part of a Gardener. She is tall, broad shouldered and powerfully built. She has a very tight haircut. She is baby faced.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is used to getting what she wants. In part because she is a meticulous planner.
History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She became a Gardener soon after.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Bonds: Job, Nature, Poor, In love. Occupation: Gardener
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 11)
Armor Class 12
Hit Points 103 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 18 (+4) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 |
Possessions: 2300 gp. Eye agate (5 gp). Rock crystal (50 gp). Onyx (50 gp). Red spinel (150 gp). Lapis lazuli (5 gp). Alexandrite (800 gp). Red spinel (150 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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