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NPC Generator

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Advanced [show]


Rosalind Morton, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female likes to wear grey tank tops with tan skirt. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. Her eyes are gray and catlike.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the west. From there she went from mercenary job to mercenary job. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To unite with her sister; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Enemies, Family. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Rosalind Morton, Female Human Monk 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Jabbie Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy white hair. His hazel unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Jabbie Pingun, Male Gnome Barbarian 14
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 142 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 19 (+4)12 (+1) 13 (+1)14 (+2)
Skills Deception +7, Intimidation +7
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1

Possessions: 6000 gp. Sapphire pendant on gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Jeweled anklet (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Medium magic item.


Social Check DCs


Nirgel Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His blue hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he's looking for his big break

Flaws: Secretive. Bonds: In love, Rich, Adventurer. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Nirgel Clever, Male Tiefling Warlock 4
Medium (5'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)11 (+0) 12 (+1)18 (+4)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Small steel mirror.


Social Check DCs


Great Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur, while still mostly gray, has prominent grey streaks. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Laborer, Great learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and regain custody of his son

Ideals: Passionate, Justice. Bonds: Job, Adventurer, Family. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Great Of World, Male Tabaxi Druid 6
Medium (5'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)16 (+3) 9 (-1)13 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 9
Languages Common, Ignan, Gnoll, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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