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NPC Generator

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Advanced [show]


Raam Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and violet robe with the hood down, and carries spears. His hair is short and white. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Raam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. When Raam reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Poor, Military. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Raam Entropy, Male Tiefling Aristocrat 7
Medium (5'6") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 1000 gp.


Social Check DCs


Ernest Langston, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Ernest was raised in a hard working conservative environment. He worked as a nervous Barber and found it very stressful. He has drifted from career to career and currently works as a Barber.

Motivation: He is content; and wants to raise his children well

Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Langston, Male Human Fighter 11
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Investigation +7, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Auran, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear violet pants and tee shirts. With a patchy chestnut beard and wild chestnut hair. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast island. He found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Nature, Adventurer, Enemies. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Godfrey Sylvaranth, Male Half-Elf Commoner 11
Medium (5'7") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 53 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6

Possessions: 6000 sp. Black pearl (1400 gp). Bloodstone (60 gp). Moss agate (6 gp). Freshwater pearl (6 gp). Banded agate (6 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Oolah Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her golden hair is kept up in a ponytail inside a feathered hat. Her eyes are a pleasant amber.

Personality: Always inclined to offer people food she seems plenty friendly. She takes great joy in being the best Navigator in town.

History: Oolah was born in the west. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.

Motivation: She wants revenge against dire rats; and she is unsatisfied with her job

Ideals: Philantrophist, Persistence, Gifted. Bonds: Job, Enemies. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Oolah Darlington, Female Half-Orc Expert 8
Medium (6'1") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 12 (+1)7 (-2)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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