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NPC Generator

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Advanced [show]


Three Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown fur is still thick. His eyes are a pleasant amber.

Personality: Prone to second guessing himself, he comes off as nervous. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of northern immigrants he idolized his mother. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He left for the north, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Criminal record, Immigrant. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Three Peak, Male Tabaxi Sorcerer 10
Medium (6'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Intimidation +6, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 20000 sp. Lapis lazuli (13 gp). Lapis lazuli (13 gp). Deep blue spinel (500 gp). Chalcedony (70 gp). Moss agate (13 gp). Pink pearl (60 gp). Azurite (13 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs


Vadania Holimion, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears blue leather gloves, a blue jacket, and tight pants. Her black hair is still thick. Her eyes are gray and catlike.

Personality: She is happy with her job as a Dilettante. She turns her eye from what people do, preferring to live and let live. She is an amazing painter.

History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vadania took refuge in the old dungeon and found the beat up whip and armor she uses now. She has drifted from career to career and currently works as a Dilettante.

Motivation: Wants to work out more often; and she is unsatisfied with her job

Ideals: Gifted, Athletic. Bonds: Job, Poor, Nature. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Vadania Holimion, Female Elf Commoner 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)6 (-2) 11 (+0)13 (+1)
Skills Arcana +0, History +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Jasper (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Meriele Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, constantly wearing a tan suit, brown shirt, and green tie. Her hair is always cut to a buzz. Her eyes are a pleasant amber.

Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Religious, Adventurer. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Meriele Mellerelel, Female Elf Paladin 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp. Silver pearl (130 gp). Bloodstone (40 gp).


Social Check DCs


Anselm Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Anselm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated. Bonds: Family, Military, Religious, Criminal record. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Anselm Carlton, Male Human Adept 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp. Freshwater pearl (16 gp).


Social Check DCs

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