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NPC Generator

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Advanced [show]


Leaf On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. He wears his lavender fur down. His fierce amber eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.

History: He was born in the south. He found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Addict, Fearful. Bonds: Immigrant, Adventurer. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Leaf On the Mountaintop, Male Tabaxi Cleric 7
Medium (6'6") Tabaxi, Neutral Good (CR 7)
Armor Class 10
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his silver hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: Ahrim hails from a village terrorized by gnolls. Ahrim was born on a far northern plains where he grew up under the tutelage of his mother, an expert Brewer. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against gnolls

Ideals: Professionalism. Flaws: Insomniac. Bonds: Poor, Immigrant, Enemies. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Ahrim Pursuit, Male Tiefling Commoner 2
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. Moss agate (12 gp). Black star sapphire (600 gp). 1 Half-Plate.


Social Check DCs


Vicky Elton, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing, and carries bows. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are a pleasant amber.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born into a rich family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has built up a small fortune and can afford her own way.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Rich, In love. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Vicky Elton, Female Human Wizard 7
Medium (5'2") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Alexandre Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: Alexandre was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He has worked as a Laborer like his father before him.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and expand his business

Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alexandre Xistsrith, Male Half-Elf Ranger 14
Medium (5'8") Half-Elf, Lawful Good (CR 14)
Armor Class 10
Hit Points 104 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 4000 gp. Zircon (50 gp). Carnelian (50 gp). Pink pearl (40 gp). Blue quartz (14 gp). Violet garnet (500 gp). 1 Medium magic item.


Social Check DCs

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