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NPC Generator

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Advanced [show]


Gerard Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries with him a set of hammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut short. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now spends his time doing works of charity.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting. Bonds: Guardian, Immigrant, Poor, Religious. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Gerard Walcott, Male Human Barbarian 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Athletics +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. Blue quartz (10 gp). 1 Banded mail.


Social Check DCs


Antinua Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a violet and white robe with the hood down. She is portly but not overly obese. She keeps her long chestnut hair kept up in a rat tail. Her eyes are a pleasant amber.

Personality: She is calm most of the time but flees social interaction. She pushes her goals aggressively. She is also a coward if confronted.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure; and she is wracked by social anxiety

Ideals: Artistic. Flaws: Shy, Fearful, Disease. Bonds: Rich. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Antinua Erenaeth, Female Half-Elf Adept 4
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Lapis lazuli (7 gp). Jade (160 gp). Red-brown spinel (160 gp). Silver pearl (160 gp). 1 Minor magic item.


Social Check DCs


Heward Ryley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a broad hat to cover his moderate length black hair. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Heward studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying brother.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Gifted, Fighting. Bonds: Rich, Religious. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Heward Ryley, Male Human Rogue 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 5 (-3)11 (+0) 11 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Cumpen Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She has a slight overbite and is overall scrawny. She wears her silver hair up in a very large beehive style do. She wears a mask on her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is used to getting what she wants. In part because she is a meticulous planner.

History: Cumpen was born in the north. At a young age she loved to build and create. She was an apprentice working in her mother's forge. She hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and retire the richest woman in the north

Ideals: Professionalism, Persistence, Entrepeneur. Flaws: Insomniac. Bonds: Job. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Cumpen Ironhide, Female Gnome Cleric 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Investigation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Hourglass. 1 Silver holy symbol. 1 Silk rope.


Social Check DCs

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