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NPC Generator

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Advanced [show]


Lilli Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears suspenders and tan workpants. Her shirt is green, and she wears a heavy tan leather apron most of the time. She carries with her a set of clubs on her belt, each one with a amber on the hilt. She wears her white hair down. She has several tiny amber earrings on each ear.

Personality: She is witty, but her monotone delivery comes off as unnerving As long as the job gets done she does not care how it got done.

History: She got into the Mortician business at a young age. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 9 years.

Motivation: Expand her business; and money/treasure

Ideals: Fighting, Joker, Professionalism. Bonds: Rich, Job. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Lilli Murnig, Female Gnome Warlock 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)8 (-1) 9 (-1)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 sp.


Social Check DCs


Nimble Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His cinnamon fur has been sun bleached extensively. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Nimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Nimble has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Addict, Disease. Bonds: Military. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Nimble Of Ebony, Male Tabaxi Warrior 4
Medium (5'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Coral (150 gp). Blue quartz (12 gp). Lapis lazuli (12 gp). Sard (40 gp).


Social Check DCs


Bolhild Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has a moderate pudge and is not very fit. With wild silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bolhild grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bolhild. She now mingles about in high society.

Motivation: An old rival family wants her found; and to reunite with her absent father

Ideals: Fighting. Bonds: Criminal record, Rich, Family. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Bolhild Broodfist, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Erevan Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely blue suit with pastel socks and a vest with buckled shoes. His hair, while still mostly silver, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Logical. Flaws: Selfish, Disease. Bonds: Poor. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Erevan Mellerelel, Male Elf Adept 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 15
Hit Points 25 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 7 (-2)13 (+1) 8 (-1)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Cloth of gold vestments (30 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs

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