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NPC Generator

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Advanced [show]


Joan Axton, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female tends to wear a brown poncho over her likewise colored trousers and shirt. She is tall, broad shouldered and powerfully built. Her red hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is extraordinarily eccentric. She plays an instrument quite well.

History: She served in the navy to pay for her family's outstanding loans. When Joan reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and she's looking for her big break

Ideals: Artistic. Flaws: Insane, Insomniac. Bonds: Military, Adventurer. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Joan Axton, Female Human Bard 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 300 gp. Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item.


Social Check DCs


Fargrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown cloak and cross-gartered black stockings. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Guardian, Military. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Fargrim Bloodkith, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Thorpe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with feathered hat. His brown hair is still thick. His eyes are a pleasant hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Gifted, Athletic. Flaws: Mundane. Bonds: Job. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Thorpe Stoutman, Male Halfling Sorcerer 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)9 (-1) 8 (-1)11 (+0)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Boddynock Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His black hair has been sun bleached extensively. He is baby faced.

Personality: Boddynock is depressed about a lot of things. He tends to be a nihilist. He is obsessed with his god.

History: Born to a Dyer, his father struggled to pay the bills. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Flaws: Depressed, Insane. Bonds: Religious, Poor. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Boddynock Umbodoben, Male Gnome Rogue 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)12 (+1) 13 (+1)6 (-2)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 pp. Rose (80 gp). Citrine (80 gp). Malachite (15 gp).


Social Check DCs

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