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NPC Generator

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Advanced [show]


Ralf Deighton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and his relatives are trying to arrange a marriage

Ideals: Joker, Impeccable. Bonds: Family, Rich. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Ralf Deighton, Male Human Paladin 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Deception +1, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Terran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. Tourmaline (110 gp).


Social Check DCs


Trym Ainsley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a grey tunic with green highlights, and long blue pants that bunch up around his shoes. His blonde hair is braided into rings. His green eyes are passionate and lively.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Slave Trader, who enjoyed hunting, Trym was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and to unite with his brother

Ideals: Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Trym Ainsley, Male Human Bard 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 200 sp.


Social Check DCs


Valafar Mute, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his nunchaku ready. His long black hair is drawn into a two foot long braid. He has gleaming, smiling silver eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He has achieved small success as a Carter.

Motivation: Expand his business; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Job, In love. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Valafar Mute, Male Tiefling Fighter 6
Medium (5'11") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 7 (-2)15 (+2)
Skills Deception +5, Survival +1
Senses Passive Perception 8
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Red garnet (60 gp).


Social Check DCs


Balifra Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her trident. She has a moderate pudge and is not very fit. Her golden hair is drawn into a tight pony tail with a clover scrunchie. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When she was but 4 years old her parents immigrated from the west. A few years later when the north was not economically sound they moved to her current location. She's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved.

Ideals: Passionate, Optimist. Flaws: Addict. Bonds: Immigrant. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balifra Caebrek, Female Dwarf Druid 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)12 (+1) 14 (+2)5 (-3)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 180 gp. Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). Solid gold idol (300 gp).


Social Check DCs

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