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NPC Generator

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Advanced [show]


Avelina Trollope, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a grey armored body suit, with a simple blue line shooting up and back down. Her long brown hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is fixated on the number 19. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a minor phobia of water and hates getting wet.

History: She was always a brilliant, if unscrupulous mind. Like her father and her sister before her, after school she went straight into learning to become a Courier. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she is terrified, and will act out of fear

Ideals: Logical. Flaws: Insane, Fearful. Bonds: Job. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Avelina Trollope, Female Human Wizard 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Aramil Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a custom-built plate barding that's adorned with violet lining and desert motifs. With bright brown hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: Aramil wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Stylist, who enjoyed hunting, Aramil was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and to protect his home

Ideals: Disciplined, Entrepeneur. Flaws: Secretive. Bonds: Nature, Guardian. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Aramil Wasanthi, Male Half-Elf Fighter 7
Medium (5'4") Half-Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze, and his gloved hand is found clutching a glaive. He has blonde hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: Rangrim hails from a village terrorized by giants. His childhood dream was to be a Layabout, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Rangrim Deepdelver, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Duvamil Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'1" and dresses like a well dressed Butcher does. She wears her red hair up. This violet eyed northerner is not easily forgotten.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a great chef.

History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Mentor, Enemies. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Duvamil Bafflestone, Female Gnome Druid 2
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 9 (-1)6 (-2)
Skills Arcana +4, Performance +0
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp.


Social Check DCs

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