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NPC Generator

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Advanced [show]


Seven In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her greataxe. Her cinnamon fur is slicked back into a classic pompadour. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She would rather hide behind her crafts than deal with other people.

History: Born in the west her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered singing. She has never given up on her singing dream.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Seven In Woods, Female Tabaxi Commoner 4
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Orthog Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear white tank tops with yellow pants. With bright auburn hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Slave Trader again; and wants to open a new tavern

Flaws: Shy, Insane. Bonds: Poor, Immigrant, Job. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Orthog Graeme, Male Half-Orc Commoner 9
Medium (5'2") Half-Orc, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Azaki Horineth, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is silver and curly. He has several tiny opal earrings on each ear.

Personality: Aggressive, abrasive, and angry, Azaki embodies much of what other species detest in the Elves. When he's not drinking or sleeping the drinks off, he's doing painting.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Azaki took refuge in the large cave and found the beat up greatsword and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Rich, Nature. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Azaki Horineth, Male Elf Paladin 4
Medium (4'11") Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 35000 sp.


Social Check DCs


Antinua Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears a violet tunic with blue highlights, and long black pants that bunch up around her shoes, she is not a threatening figure. Her red hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She is almost excessively polite to everyone, even when angry. She is able to make almost anything out of random pieces of junk.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: A need for knowledge about a nearby landmark; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Adventurer, Has a crush. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Antinua Hildenman, Female Half-Elf Warlock 3
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 7000 cp.


Social Check DCs

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