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NPC Generator

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Advanced [show]


Oriel Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet tunic with brown highlights, and long black pants that bunch up around her shoes. Her chestnut hair is still thick. Her eyes are gray.

Personality: She never swears and excessively uses polite adverbs when speaking. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Map Maker, but she got bored and became a Blacksmith. She became a Blacksmith soon after.

Motivation: She would like to get married and retire; and to be a map maker again

Ideals: Optimist. Bonds: Job, Mentor, Has a crush. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Oriel Mitchell, Female Half-Elf Aristocrat 3
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Quillathe Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a violet cloak and cross-gartered black stockings. Her hair is short and red. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quillathe is depressed about a lot of things. She tends to be a nihilist. She is a great chef.

History: Sold as a small child to a slaver, Quillathe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 12 years.

Motivation: She feels kind of lost in life.

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Mentor, Job. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Quillathe Murphy, Female Half-Elf Fighter 2
Medium (5'6") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1100 sp. Large well-done wool tapestry (400 gp).


Social Check DCs


Nemeia Vice, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'0". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a shortbow. Her hair is dark red and very short. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born the only child of a wealthy merchant. She was taken from her home at a very young age. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of gnolls; and several ex partners dislike her way of doing things and want revenge

Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Enemies. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Nemeia Vice, Female Tiefling Wizard 6
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)7 (-2) 10 (+0)21 (+5)
Skills Animal Handling +3, Performance +8
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs


Everard Rodney, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Seamstress. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He has hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: Everard was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Justice. Bonds: Job, Religious, Poor, Adventurer. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Rodney, Male Human Bard 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 30 gp.


Social Check DCs

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