Vistra Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a card on it. Her golden hair is slicked back into a classic pompadour. She has green eyes.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised in a island tribe. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and she has passion for adventuring and risk
Flaws: Racist, Impulsive. Bonds: Poor, Nature, Family, Adventurer. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 101 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven, Auran, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 2300 gp. Red-brown spinel (160 gp). Bloodstone (80 gp). Aquamarine (400 gp). Red spinel (160 gp). Deep blue spinel (400 gp). Jasper (80 gp). Star ruby (1600 gp). Red garnet (160 gp). 1 Minor magic item.
Hupe Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His hair is long and chestnut with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Slave Trader and found it very stressful. He's also a talented Soapmaker, but doesn't like to broadcast it.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Flaws: Mundane. Bonds: Rich, Religious, Immigrant, Job. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 26 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. Silver ewer (100 gp).
Vezera Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear ponchos typically of a light green in addition to tight pants. She wears a deerstalker hat to cover her moderate length silver crest. Her fierce gold eyes like to dwell on things.
Personality: Vezera wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She's also a talented Mayor, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Painter responsibilities is difficult.
Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
Possessions: 1300 gp.
Fenriz Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean black cloak covering his clean studded leather. His dark red hair has been sun bleached extensively. His eyes are likewise silver.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the east to a Tanner, Fenriz learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the east, certain he would find work there.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Criminal record, Job. Occupation: Tanner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 600 gp. Alexandrite (1500 gp).
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