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NPC Generator

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Advanced [show]


Aramil Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'9" and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy auburn hair. His eyes are gray and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the west. Aramil was born on a far northern plains where he grew up under the tutelage of his father, an expert Mortician. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and to end his boredom

Ideals: Persistence. Flaws: Shy, Hedonist, Mundane. Bonds: Immigrant. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Aramil Xiloscient, Male Elf Monk 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 11 (+0)6 (-2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 30 pp.


Social Check DCs


Thamior Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. In the meantime he has taken over work as a Merchant and occasionally as a mercenary.

Motivation: Wants his loneliness to end; and many giants want him driven away

Flaws: Antagonistic. Bonds: Has a crush, Job, Adventurer, Enemies. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Thamior Hanali, Male Half-Elf Wizard 3
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)6 (-2) 13 (+1)15 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Vondal Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears just a brown suit. He has brown hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Vondal was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 7 years.

Motivation: Further expansion of business; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Optimist. Bonds: Nature, Job, Immigrant. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Vondal Foamtankard, Male Dwarf Warlock 7
Medium (4'5") Dwarf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 54 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +7, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 10000 cp. Rich purple corundum (1400 gp). Deep blue spinel (500 gp). Jade (100 gp).


Social Check DCs


Lerissa Horror, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. She keeps her purple hair in a flapper bob. She wears a mask on her face.

Personality: Lerissa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She is the product a well kept family trust fund and as such has never really known need. Cursed with vampirism at a very young age, Lerissa has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Immigrant, Rich. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Lerissa Horror, Female Tiefling Fighter 8
Medium (5'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)6 (-2) 12 (+1)15 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5

Possessions: Black star sapphire (1400 gp). Freshwater pearl (9 gp). Golden pearl (140 gp). Eye agate (9 gp). Hematite (9 gp).


Social Check DCs

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