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Advanced [show]


Quillathe Hanali, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears a well pressed and immaculate suit (or dress). She has dyed her greying golden hair a little too much giving a sharp golden color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is fixated on the number 99. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born several months after her father was called into army service. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Gifted, Justice, Fighting. Flaws: Insane. Bonds: Military. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Quillathe Hanali, Female Elf Wizard 10
Medium (4'7") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Elven, Terran, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 250 pp. Blue star sapphire (1000 gp). Eye agate (16 gp). Brown-green garnet (70 gp). Golden yellow topaz (400 gp). Blue star sapphire (1000 gp).


Social Check DCs


Sariel Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: This woman wears baggy blue pantaloons and a black scarf, and sports empty pouches on her belt. Her red hair is cut short. Her face is covered beneath a completely black helmet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Architect and found it very stressful. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Adventurer, Criminal record, Rich, Job. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sariel Xiloscient, Female Elf Commoner 6
Medium (5'1") Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shaena Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many tan ritualistic tattoos. She wears bulky red painted plate armor. Her white hair is knotted and matted. She wears a mask on her face.

Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Shaena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shaena decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Justice. Flaws: Insane, Disease, Insomniac. Bonds: Criminal record. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Shaena Strongbones, Female Halfling Expert 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2

Possessions: 50000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Altham, Female Human [Permalink]

Personal [hide]

Description: She wears a brown broad hat and brown clothes, and carries quarterstaffs. Her silver hair is braided into rings. She has several tiny amethyst earrings on each ear.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Blacksmith arts, while her mother instructed her in etiquette, music and courtly manner. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting, Optimist, Opinionated, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Helen Altham, Female Human Cleric 2
Medium (4'11") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 cp. Solid gold idol (200 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (150 gp).


Social Check DCs

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