Wrenn Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tan collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy auburn hair. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wrenn took refuge in the large cave and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Stableman; and wants a kiss
Ideals: Fighting. Flaws: Shy. Bonds: Military, Nature, Has a crush. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 10 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Seebo Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor, and carries monstrous two handed axes. With bright auburn hair and a scraggly beard. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Seebo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted martial powers by his dying brother.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Poor, Military. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 73 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 33000 sp. Chalcedony (40 gp). Hematite (12 gp). Golden yellow topaz (700 gp). Pink diamond (3000 gp). Blue quartz (12 gp). Deep blue spinel (700 gp). Golden pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akta Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Tanner does, and sports empty pouches on her belt. Her dark red hair is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised in a white middle class family as the only child. Akta was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has achieved small success as a Tanner.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job, Religious. Occupation: Tanner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 11)
Armor Class 13
Hit Points 72 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2700 gp. Blue star sapphire (1200 gp). Eye agate (6 gp). Star rose quartz (50 gp). Amethyst (110 gp). Violet garnet (1300 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.
Anverth Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this western man wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. He has dyed his greying brown hair a little too much giving a sharp brown color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic. Bonds: Nature, Slave, Immigrant, Rich. Occupation: Knight
Voice: Whispers
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Coral (40 gp). 4 Acid flasks. 1 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!

