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NPC Generator

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Advanced [show]


Galiena Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a robe, a symbol of the sun god around her neck, and a scimitar on her belt. She wears a broad hat to cover her moderate length white hair. Her brown eyes have a joyful gleam in them most of the time.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is harsh and unforgiving.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Galiena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Selfish, Antagonistic, Mundane. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Galiena Galanodel, Female Half-Elf Fighter 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ulfgar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many black ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His hair is black and very short. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Ulfgar Lutgehr, Male Dwarf Druid 9
Medium (4'0") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 56 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 600 gp. Silver chalice with lapis lazuli gems (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Merihim Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright green suits and hats. His hair is purple and curly. His red eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Scribe, Merihim learned a great deal about his father's area of expertise. A gifted student he started as a Bowyer, but he got bored and became a Scribe. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Ideals: Athletic, Professionalism. Bonds: Poor, Job, Adventurer, Family. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Merihim Turmoil, Male Tiefling Aristocrat 15
Medium (5'8") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 74 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Investigation +7, Medicine +7
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2

Possessions: 1200 pp. Black opal (400 gp). Smoky quartz (70 gp). Azurite (6 gp). Canary diamond (8000 gp). Black pearl (500 gp). Alexandrite (500 gp). Alexandrite (500 gp). Eye agate (6 gp). Fire opal (400 gp). Rich purple corundum (400 gp). Carnelian (70 gp). Azurite (6 gp). Rich purple corundum (400 gp). Aquamarine (500 gp). Rhodochrosite (6 gp). Hematite (6 gp). Rich purple corundum (400 gp). Rhodochrosite (6 gp). Golden yellow topaz (500 gp). 1 Medium magic item.


Social Check DCs


Great Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Priest does and is in decent physical shape. His fur, while still mostly gray, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 3 years old his parents immigrated from the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Job, Adventurer, Immigrant, Military. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Great Paws, Male Tabaxi Wizard 10
Medium (6'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 66 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)8 (-1) 6 (-2)14 (+2)
Skills Performance +6, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. Fire opal (900 gp). Deep blue spinel (1300 gp). Jasper (20 gp). Banded agate (6 gp). Star ruby (900 gp). Tourmaline (150 gp). Fiery yellow corundum (900 gp).


Social Check DCs

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