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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Symma Offund, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears blue leather gloves, a blue jacket, and tight pants. Her tied-back hair is auburn. Her green eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of illithids once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She would like to get married and retire; and she's attracted to the pc

Flaws: Antagonistic. Bonds: Enemies, Poor, Immigrant, Has a crush. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Symma Offund, Female Gnome Adept 5
Small (3'0") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)9 (-1) 12 (+1)19 (+4)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 100 gp. Jasper (80 gp). Jade (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Colby, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in grey turtlenecks beneath a white coat with brown slacks. Her red hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a font of random trivia from the lore and stories she has discovered

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Healer soon after.

Motivation: To be a Mercenary again; and expand her business

Ideals: Optimist, Logical. Bonds: Immigrant, Job. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Hadwisa Colby, Female Human Commoner 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Deception +0, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 40 pp. Bloodstone (80 gp).


Social Check DCs


Emerald Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a pastel suit, brown shirt, and black tie. She has done her best to style her gray fur to look like a famous performer. She is baby faced.

Personality: Confrontational and typically high on some drug or another. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Emerald was born on a far southern desert where she grew up under the tutelage of her father, an expert Fletcher. She moves from town to town, unable to find a place to settle.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Flaws: Addict, Hedonist. Bonds: Rich, Immigrant, Family. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Emerald Of Shadows, Female Tabaxi Commoner 7
Medium (4'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)11 (+0) 17 (+3)9 (-1)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 300 gp. Alexandrite (300 gp). Rose (20 gp). Brown-green garnet (40 gp). Aquamarine (300 gp).


Social Check DCs


Adrik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this western man has a large grey mantle and cape that has been intricately interwoven into his black robe. His white hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Sage, who enjoyed hunting, Adrik was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Poor, Nature. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Adrik Broodfist, Male Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)8 (-1) 15 (+2)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs

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