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NPC Generator

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Advanced [show]


Daar Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. She carries with her a set of warhammers on her belt, each one with a emerald on the hilt. Her black crest is heavily combed to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not believe in violence as a means to an end. She is a dedicated Bricklayer but believes her peers are too gung-ho.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. At a young age her mother died while driving off some giants. Her father being the stubborn sort decided to stay and helped train her in warhammer use. After a long history of fighting, Daar and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Daar Chumbyxirinnish, Female Dragonborn Monk 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Shax Hope, Female Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her dark red hair is lengthy and is close to two feet long. Her eyes are a pleasant black.

Personality: Always inclined to offer people food she seems plenty friendly. She believes the world needs to unite to get rid of giants once and for all.

History: She was born in the north. Cursed with lycanthropy at a very young age, Shax has worked very hard to control her curse. She now spends her time doing works of charity.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Disease. Bonds: Enemies, Immigrant, Criminal record. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Shax Hope, Female Tiefling Expert 3
Medium (6'5") Tiefling, True Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1300 sp.


Social Check DCs


Oren Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting, Athletic. Flaws: Insane, Impulsive, Mundane. Bonds: Guardian. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Oren Jamjar, Male Halfling Paladin 12
Small (2'11") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 84 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 13 (+1)6 (-2)
Skills Insight +5
Senses Passive Perception 11
Languages Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 3000 gp.


Social Check DCs


Morana Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She is bristling with hidden weapons, mostly bows and kukris. Her red hair is kept up in a ponytail inside a broad hat. Her eyes, though not visible through her cowl, are green.

Personality: Aggressive, abrasive, and angry, Morana embodies much of what other species detest in the Dwarves. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born the only child of a wealthy merchant. After coming to the age of reason, Morana took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Being a Engraver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and she has decided she is irredeemable

Ideals: Entrepeneur, Gifted, Athletic. Flaws: Antagonistic, Hedonist. Bonds: Criminal record. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Morana Holderhek, Female Dwarf Aristocrat 5
Medium (4'2") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)10 (+0) 16 (+3)5 (-3)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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