Mhurren Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered longbow and tarnished rapier as well. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in a small mountains village. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Rich, Nature. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 gp. 1 Masterwork Common Melee.
Chenna Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Beneath her clothing is a huge mess of scar tissue. With bright brown hair. Her green eyes dart from person to person.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Sold as a small child to a necromancer, Chenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has drifted from career to career and currently works as a Dilettante.
Motivation: She is greedy.
Ideals: Justice, Gifted. Bonds: Rich, Slave, Job, Mentor. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. Rhodochrosite (16 gp). Zircon (20 gp). Freshwater pearl (16 gp). Red-brown spinel (90 gp). 1 Minor magic item.
Fargrim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown leather gloves, a brown jacket, and tight pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed southerner is not easily forgotten.
Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Extrovert, Joker. Bonds: Rich, Criminal record. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 50 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 3100 gp. Jeweled gold crown (4000 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (1200 gp). Gold cup set with emeralds (6000 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dazzazn Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is renowned for his bright black suits and hats. He is muscular with a powerful set of arms. His gold crest is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. His childhood dream was to be a Brewer, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has money and likes to spend it; and to be a brewer again
Flaws: Insane. Bonds: Rich, Job, Has a crush. Occupation: Layabout
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5
Possessions: 100 gp. Gold and topaz bottle stopper cork (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!

