Tim Adley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light grey in addition to tight pants. His blonde hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a very good compulsive liar and kleptomaniac.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and an old rival family wants him found
Ideals: Gifted, Impeccable. Bonds: Family, Criminal record, Nature. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. 3 Holy water.
Bimpnottin Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many yellow ritualistic tattoos. She prefers to wear flannel. Her brown hair is lengthy. This amber eyed northerner is not easily forgotten.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Animals are drawn to her, and she is able to talk to them.
History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Rich, Adventurer. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 9)
Armor Class 9
Hit Points 91 (9d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Ignan
Attacks Melee +1 / 3d4-2, Ranged +1 / 3d4-2, Grapple -2
Possessions: 600 gp. Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enialis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: Enialis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants a kiss; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Detective
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Red garnet (160 gp). Amber (160 gp). Obsidian (12 gp).
Andry Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is white and curly. She has several tiny topaz earrings on each ear.
Personality: She dislikes all the random violence that takes place in the west. She does not trust anyone and sleeps with one eye open.
History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has set out to sabotage the competition.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Pacifist. Flaws: Insomniac, Disease, Insane. Bonds: Rich, Job. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 86 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 500 gp. Gold dragon comb with red garnet eye (1800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Gold and topaz bottle stopper cork (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A roughly beaten golden orb (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!

