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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Traulam Evans, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a very tight haircut. Her eyes, though not visible through her cowl, are blue.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Traulam is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has set out to sabotage the competition.

Motivation: She would like to get married and retire; and regain custody of her son

Flaws: Antagonistic. Bonds: Family, Rich, Job, Has a crush. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Traulam Evans, Female Half-Elf Expert 2
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Druidic, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Sannl Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair has been sun bleached extensively. She has brown eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Sannl was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She tends to her Bowyer job now, and dutifully fulfills any obligations she has.

Motivation: Money/treasure; and expand her business

Flaws: Depressed, Hedonist. Bonds: Rich, Job, Immigrant. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sannl Fallack, Female Dwarf Warrior 6
Medium (3'11") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Shax Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has the majority of her body covered in plate. She sports a flattop hair cut. Her eyes are silver.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shax fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Joker, Fighting. Flaws: Disease. Bonds: Religious. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Shax Tolerance, Female Tiefling Expert 4
Medium (6'2") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Blue quartz (8 gp). Onyx (50 gp). Blue quartz (8 gp). White opal (1100 gp). 1 Minor magic item.


Social Check DCs


Igden Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tan painted combat armor at almost all times. His hair is golden and curly. His eyes are gray and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: Sold as a small child to a necromancer, Igden was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Since then, he has sought to make the best of life.

Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion

Ideals: Pacifist. Flaws: Racist. Bonds: Religious, Mentor. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Igden Bafflestone, Male Gnome Adept 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp.


Social Check DCs

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