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NPC Generator

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Advanced [show]


Darrak Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Darrak Hammerstone, Male Dwarf Rogue 4
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Investigation +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Raer Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his whip always slung over his shoulder. He is bristling with hidden weapons, mostly whips and sickles. His silver hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Raer speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Animal Trainer in town.

History: Born to a Assassin, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He used his abilities to trick people and travel the world for free.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Job, Poor. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Raer Dalanthan, Male Elf Wizard 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 3100 sp. Black star sapphire (500 gp). Jasper (80 gp). Blue quartz (7 gp). 1 Good lock. 1 Healer’s kit. 1 Silk rope.


Social Check DCs


Rangrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His auburn hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Rangrim was raised in a hard working conservative environment. Cursed with unlife at a very young age, Rangrim has worked very hard to control his curse. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Addict, Insane, Disease. Bonds: Military, Job. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Rangrim Goldfinder, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +0, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Ignan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +5

Possessions: 2000 sp. Pink pearl (50 gp). Moss agate (15 gp). Amethyst (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Roger Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a violet suit, pastel shirt, and green tie and is in decent physical shape. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Roger was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better world.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Fighting. Bonds: Adventurer, Family, Nature, Enemies. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Roger Harris, Male Half-Elf Expert 12
Medium (5'2") Half-Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 50 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)8 (-1) 9 (-1)15 (+2)
Skills Performance +6, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Golden pearl (160 gp). Bloodstone (40 gp). Moss agate (8 gp). Amber (160 gp). Deep blue spinel (500 gp). Alexandrite (500 gp).


Social Check DCs

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