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NPC Generator

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Advanced [show]


Mozikth Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver crest is lengthy. His gold unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mozikth took refuge in the ruined castle and found the beat up hammer and armor he uses now. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Rich, Enemies, Nature. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Mozikth Esstyrlynn, Male Dragonborn Warrior 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5

Possessions: Star rose quartz (30 gp). Fiery yellow corundum (600 gp). Fire opal (600 gp). Jet (50 gp). Hematite (9 gp). Jade (50 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His brown hair has been sun bleached extensively. His eyes are likewise violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a mountains tribe. Beloril liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Halfling people; and retire the richest man in the west

Ideals: Passionate, Entrepeneur. Flaws: Racist. Bonds: Nature, Rich. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Beloril Loderr, Male Dwarf Barbarian 6
Medium (4'4") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 65 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arha Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black hair is kept up in a ponytail inside a broad hat. She has gleaming, smiling blue eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She enjoys reading and quiet.

History: Born to a Barber, her father struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Gifted, Logical. Bonds: Poor, Immigrant. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Arha Vance, Female Half-Orc Expert 4
Medium (4'8") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Coral (120 gp). 1 Minor magic item.


Social Check DCs


Dalgal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a worn and beaten armor. His black hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Dalgal studied abroad. After coming to the age of reason, Dalgal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Dalgal Silveraxe, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 4 (-3)9 (-1)
Skills Religion +4, Stealth +2
Senses Passive Perception 7
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 220 gp.


Social Check DCs

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